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Semi-blind playthrough of the fan game 'Poom' for the Pico-8. This is a brilliant Doom "demake" or sorts and had a ton of fun playing it. I had played through the 1st level and seen most of the 2nd level before, but anything after that is blind on this run. Description: Poom is a Doom clone on the Pico-8 virtual console, by freds72 (@fsouchu, engine) and Paranoid Cactus (@gamecactus, levels, SFX, and graphics). The engine supports several of Doom's features, including variable per-sector light levels, variable floor and ceiling heights, doors and lifts, texture-mapping on all surfaces including masked midtextures, damaging floors, secret areas, etc. It renders a 128x128 image in 16 colors. The content is heavily inspired by Doom, with sprites, music, and sound effects derived from the original but adapted to the limitations of the platform. The textures deviate more from their inspiration, and the levels are fully original. (Source: doomwiki.org) 00:00 Level 1: Hangar 02:01 Level 2: Triton Lab 08:06 Level 3: Avernus Annex 16:49 Level 4: The Defiled Realm 28:29 Level 5: Halls of Eternal Pain 43:21 Level 6: Sanctum of Torment #doom #poom #pico8 #playthrough #nocommentarygameplay #fullgame #fullgameplay