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Today we are going to talk about the entire story of Project I.G.I(IGI 01/I'm Going In).මේක තමා අපේ පලවෙනි වීඩියෝ එක.චැනල් එකෙන් අයින් කරලා තිබ්බ එකක් තමා මේ ආයේ Upload කරන්නේ.ඉතින් සුපුරුදු විදියට ඔයාලට මේක බලන්න පුලුවන් වෙන්න මන් මේක එක එක Mission එකට ගැලපෙන්න TimeStamp දැම්මා. ======================================= Timestamp 00:00 පෙරවදන(Intro) 01:24 1st Mission: Missile Trainyard 02:05 2nd Mission: Sam Base 02:51 3rd Mission: Military Airbase 04:04 4th Mission: GOD 04:55 5th Mission: Radar Base 05:56 6th Mission: Get Priboi 06:49 7th Mission: Border Crossing 08:03 8th Mission: Resupply 09:05 9th Mission: Missile Trainyard 10:29 10th Mission: Defend Priboi 10:53 11th&12th Mission: Eagle's Nest Part1/2 11:54 13th Mission: Nuclear Infiltration 13:43 14th Mission: Find The Bomb(Final Mission) ======================================= Project I.G.I.: I'm Going In (released in Europe as simply Project I.G.I.) is a tactical first-person shooter developed by Innerloop and released on December 15, 2000 by Eidos Interactive. It is one of the first computer games to feature realistic weaponry and tactical combat situations. Pursue and defeat a homicidal ex-Russian Colonel before she turns Europe into a nuclear wasteland in Project IGI: I'm Going In. This first-person shooter emphasizes stealth and guile instead of massive firepower. Jones has to sneak into the toughest military installations in Eastern Europe, and once inside, use his skills in thievery, computer hacking, sabotage, and reconnaissance to stop the madwoman. The enemy's Artificial Intelligence will react to his every action and use military tactics to track his position. In order to counter its surveillance, bunkers, tanks, and gunships, Jones is equipped with NATO spy gear and assault weapons. If the odds get stacked too high against him, he can call in a napalm strike via his Map Computer. Upon release the game garnered mixed reviews due to a number of shortcomings, such as poorly programmed Artificial intelligence, lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's Joint Strike Fighter. It was followed up in 2003 by IGI 2: Covert Strike. ======================================= Related Tags(මේක නොසලකා හරින්න) IGI Story Sinhala | IGI Story | IGI Complete Storyline | IGI 2 Story Sinhala | IGI 2 Story | IGI Hack | IGI Savefile | IGI Walkthrough | IGI Sinhala Gameplay | IGI 3 | IGI Origins | IGI game | IGI 2 Mission 1 | IGI 1 Mission 1 | IGI 1 Mission 2 | IGI 1 Mission 3 | IGI 1 Mission 4 | IGI 1 Mission 5 | IGI 1 Mission 6 | IGI 1 Mission 7 | IGI 1 Mission 8 | IGI 1 Mission 9 | IGI 1 Mission 10 | IGI 1 Mission 11 | IGI 1 Mission 12 | IGI 1 Mission 13 | IGI Final Mission | IGI First Mission | ======================================= #UniqueCafe #Gamekatha #IGI