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How to use PPG in Bifrost for Maya for Faster Asset Building 1 год назад


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How to use PPG in Bifrost for Maya for Faster Asset Building

Learn how to speed up your modeling workflow by generating details procedurally using the Procedural Polygon Generator (PPG) for Bifrost in Maya. In this FMX 2023 session, we give a deep dive into using #PPG for asset building, with polygon modeling and applying it to the Bifrost graph to various simple source objects. The talk covers: Advantages and challenges of procedural modeling Architectural approaches Bifrost workflows (geometry) including #multi-cut, #multi-instance, #wedge, and #extrude Selections, including face tags and face selection 📍 Learn more about what’s new in Maya: https://autode.sk/whatsnewinmaya 💥 Join a community of Bifrost artists on Discord:   / discord   ❤️ Thumbnail courtesy of Masayuki Koyama

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