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The Grand Theft Auto VI map wasn’t just bigger than expected — it was completely different from what fans predicted. For years, speculation focused on size. Would GTA 6 be twice as big as Grand Theft Auto V? Three times bigger? But when Rockstar dropped the official trailers, the real shock wasn’t scale — it was diversity. Vice City is just the anchor. Surrounding it is the fictional state of Leonida, featuring the Leonida Keys island chain, Grassrivers swamps inspired by the Everglades, Port Gellhorn coastal towns, Ambrosia farmland regions, Mount Kalaga National Park, and even Lake Leonida. This isn’t just a bigger open world — it’s a multi-biome state built with distinct identities. Beaches, wetlands, mountains, forests, ports, and urban chaos all exist in one seamless map. In this video, we break down every confirmed region, analyze trailer geography, compare it to GTA V’s design, and explain why GTA VI’s map feels closer to San Andreas than anything Rockstar has built in the modern era. Subscribe to Rockstar Universe for GTA 6 map analysis, trailer breakdowns, leaks, rumors, and 2026 release updates.