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Amber Diceless Roleplaying Game, by Wikipedia https://en.wikipedia.org/wiki?curid=1183 / CC BY SA 3.0 #The_Chronicles_of_Amber #Fantasy_role-playing_games #Role-playing_games_based_on_novels #American_role-playing_games #Role-playing_games_introduced_in_1991 #Role-playing_game_systems The Amber Diceless Roleplaying Game is a role-playing game created and written by Erick Wujcik, set in the fictional universe created by author Roger Zelazny for his Chronicles of Amber. The game is unusual in that no dice are used in resolving conflicts or player actions; instead a simple diceless system of comparative ability, and narrative description of the action by the players and gamemaster, is used to determine how situations are resolved. Amber DRPG was created in the 1980s, and is much more focused on relationships and roleplaying than most of the roleplaying games of that era. Most Amber characters are members of the two ruling classes in the Amber multiverse, and are much more advanced in matters of strength, endurance, psyche, warfare and sorcery than ordinary beings. This often means that the only individuals who are capable of opposing a character are from his or her family, a fact that leads to much suspicion and intrigue. Erick Wujcik offered to design an Amber role-playing game for West End Games, who agreed to look at his work. Wujcik intended to integrate the feel of the Amber setting from the novels into a role-playing game, and playtested his system for a few months at the Michigan Gaming Center where he decided to try it out as a diceless game. West End was not interested in a diceless role-playing game, so Wujcik acquired the RPG rights to Amber and took the game to R. Talsorian Games, until he withdrew over creative differences. Wujcik then founded Phage Press, and published Amber Diceless Role-playing in 1991. The original 256-page game book was published in 1991 by Phage Press, covering material from the first five novels (the "Corwin Cycle") and some detail...