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507,050 defenders dig in on WW2 Beach as 7,700,000 TYRANIDS surge toward the shoreline in UEBS 2. Can tanks, artillery, mortars, and SWAT formations stop a swarm this big? A coastal killzone turns into a pure numbers experiment: the defenders are outnumbered more than 15 to 1, and the only way to survive is to make every meter of sand count. DEFENDERS (Team 1) — 507,050 total 1,000 Sherman tanks 100,000 Modern Soldiers 1,000 Stationary Artillery 5,000 Mortar teams 50,000 SWAT Shield units (frontline wall) 100,000 SWAT Compound Bow (long-range volleys) 100,000 SWAT Sword & Shield (melee anchor) 100,000 SWAT AUG (mid-range firepower) 50 T-45 Shotgun units (close-quarters cleanup) 50,000 Stalker CSKY (elite support/specialist unit) TYRANID SWARM (Team 2) — 7,700,000 total 7,500,000 Tyranid Hormagaunts (the endless wave) 150,000 Tyranid Warriors (shock leaders) 50,000 Tyranid Carnifex (heavy breakers) On this wide-open beach map, the defenders’ plan is simple: layer the line, stack firepower behind shields, and try to erase the swarm before the sand turns into a climbing ramp of bodies. But once the Tyranids start connecting, the whole defense can unravel fast. Pick a side: DEFENDERS or TYRANIDS — and tell me what matchup you want next. #UEBS2 #UEBS #UltimateEpicBattleSimulator2 #Warhammer40K #Tyranids #SWAT #WW2 #BeachBattle #HordeMode #MassiveBattle #EpicBattle #BattleSimulator #Gaming #2026