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Classic Consoles on VGA Monitors

Your average CRT VGA monitor is a higher quality device than your average consumer-grade CRT, but most aren’t compatible with classic game consoles. These quality monitors can still be found for really cheap, so this video will show you how to use a few devices to allow compatibility...and make them look exactly like a high quality RGB monitor! If you like this video, please consider signing up as a supporter, or leaving a "tip": https://www.retrorgb.com/support.html RetroTINK Products: https://www.retrorgb.com/retrotink2x.... OSSC: https://www.retrorgb.com/ossc.html Retro Scaler A1: https://irkenlabs.com/store/products GBS Control: https://github.com/ramapcsx2/gbs-control Time Sleuth: https://www.retrorgb.com/time-sleuth-... Zero-lag HDMI to VGA Converter used in this video: https://amzn.to/2BYLDZv One of the main focuses of this video was how artificial horizontal scanlines affect the image.  It was interesting to see how adding them to 480p signals on a CRT were incredibly accurate to a 240p look, regardless of tube type.  Alternatively, it showed how adding horizontal scanlines to a signal displayed on a flat panel, isn't an accurate representation of the look on either type of CRT.  I'd definitely like to explore this further in future videos: https://cdn.retrorgb.com/wp-content/u... All equipment used to shoot this video can be found here: https://www.amazon.com/shop/retrorgb 00:00 Intro 01:19 Setup 01:43 Original 240p 01:59 OSSC 03:37 RetroTINK 04:01 GBS Control 04:37 VGA Monitor 06:32 Composite Video 06:53 N64 07:17 480i deinterlacing 07:45 Retro Scaler A1 09:11 SMS 3D 09:29 Light Guns 10:20 Fast Resolution Switching 10:42 Other Uses / Conclusion #rgbonvga, #240ponVGA, #retrotink, #ossc, #retroscalera1

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