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In their respective shills, Evernight demolishes. Remember that Elation is half of team. Notes: Evernight run has a major mistake, without it video's run would've been a 0-cycle. Consider this. ==================== ▶︎ MOC Buff Explanation: At the start of each wave or Cycle, gains 5 Punchline point(s). When obtaining Punchline, adds a corresponding amount of Charge to "Memory Turbulence," stacking up to 50 points. At the start of every Cycle, "Memory Turbulence" deals 1 instance of True DMG to enemy targets based on the amount of Charge points. ==================== ▶︎ Team COST Overview: • Sparxie's Team (Sparxie w/ Yao and w/ Tribbie): E0S1 Sparxie • 2-COST E0S1* Sparkle • 2-COST (*Sunday's LC) Yao/Tribbie • 2-COST (Tribbie with E1 DDD, Yao E0S1) -E0S0 DHPT • 0-COST (Up to the end of 4.0) TOTAL COST • 6-COST Accumulative Best Next Investments: 1. Remove Tribbie for Yao's E1 (Actually, instead pull E1S0 Yao and never use Tribbie here) 2. Yao E2 3. Pray for Elation Sustain or SP Support and probably their E1&S1 if not up to E2 4. Sparxie straight to E2 Notes: Overall, Sparkle Early Eidolons aren't attractive for Sparxie after getting Yao's E1. Sparkle E4 is bait if you have E2 Sparkle. Evernight's E1 is better overall than Sparxie's E1 for herself. Thus if you're not committing to Sparxie's E2, is better to get DHPT's E1 (over S1 because S1 is comfy not really necessary). Funny enough, Evernight E2 is even a better self-buff than Sparxie E2. • Evernight's Team E0S1 Evernight • 2-COST E0S0 Cyrene • 1 COST RMC • 0-COST E0S1 Hyacine 2 • COST TOTAL COST • 5-COST Accumulative Best Next Investments: 1. Get Evernight's E1, then: 2. Another Hyacine's LC for Cyrene ≈ Swap RMC to E1 Tribbie (Tribbie is better but might have her on another team) 3. Evernight E2 4. Hyacine E1 5. Cyrene E1 6. Cyrene E2 Notes: Who is Castorice? Contrary to Sparxie's E1, Evernight E1 is way better because is not overlying with other buffs within team, and maybe boosts way better Remembrance units than raw All-Type RES PEN. which is already given by Yao. That said, because of having way to many bounces within her kit, Sparxie doesn't have the "hotfix" of Evernight's E1 to Remembrance in not AoE scenarios. Sparxie feels like a Destruction character. Cyrene E1 is good for dmg, Cyrene E2 is to play her outside her shill (cope play her in other teams /personal opinion). You can instead pull another Hyacine LC before E1 Hyacine so your 3 Remembrance have a incredible boost to Evernight... or not. Though that'd be a fun idea. ==================== ▶︎ Chapters 0:00 E0S1 Sparxie Main DPS x Yao Guang 3:53 E0S1 Evernight Main DPS 10:11 BONUS! E0S1 Sparxie DPS x Tribbie 15:00 Sparxie Build overview 15:05 Yao Guang Build overview 15:10 Sparkle Build overview 15:15 DHPT Build overview 15:20 Tribbie Build overview 15:25 Evernight Build overview 15:30 RMC Build overview 15:35 Cyrene Build overview 15:40 Hyacine tags (ignore): honkai star rail honkai star rail gameplay hsr gameplay honkai star rail beta hsr beta gameplay honkai star rail leaks hsr leaks memory of chaos moc gameplay pf gameplay pure fiction gameplay pure fiction hsr endgame hsr meta hsr team showcase hsr edited gameplay hsr text commentary turn based rpg gameplay gacha rpg gameplay #honkaistarrail #sparxie #yaoguang #evernight #cyrene