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Resident Evil Resistance - Alex Wesker (Rank 7) Mastermind [Patch Update 4-23-2020] My Rank 7 Alex Wesker with another patch Update from Thursday (4-23-20). Time reduction on mines have changed: -5 sec. on Tracker, Landmine and High Explosive and -20 sec. with Lockdown Trap. So if they are the same mines they don't stack time reduction but if they are different mines than they will stack; however they need to be triggered by the survivors and not the Mastermind. This was a good attempt from survivors and good game everyone. There's a lot more minor changes from patch 4-23-20. Such as torches and molotovs for a survivor don't stun as much as they previously did but they are still effective regardless and do stun easily on weak fire creatures. Maybe it takes two players to make it more effective. ==== Skill ==== Ultimate Skill: Bioweapon Yateveo - Verdant, Increases Yateveo's health and Slime is harder to escape. Passive Skill: Biohazard - Epidemic, Increases infectious gas duration and creatures within the area of effect become infectious. Passive Skill: Resident of Evil - Trap Efficiency, Lowers cost of Trap Cards by 1. Mastermind's Card Unlocks per Area Unlocks in Area 2: Virus Mine - Trap, a trap that infects Survivors. Unlocks in Area 3: Efficiency Mod Infection - Mod, reduces cost of all infection-related cards by 1. ========= Equipment ========= [Cost 3 pts.] Camouflage Coating - Trap, Decreases distance of traps detected by Survivors which is more difficult to avoid. [Cost 3 pts.] Steel Pressure Plate II - Trap, Moderately increases trap durability and the time Martin needs to disarm them when uses Sapper skill. ==== Deck ==== My Deck 1 [Cost 5 pts.] Tough Zombie Infectious [Cost 3 pts.] Zombie Infectious [Cost 4 pts.] Partially Armored Zombie [Cost 2 pt.] Lockdown Trap [Cost 1 pt.] Tracker Mine [Cost 2 pts.] Landmine [Cost 4 pts.] High Explosive Landmine [Cost 2 pts.] Electromagnetic Shield [Cost 1 pt.] Enhancer Berserker [Cost 1 pt.] Discount ========= Cosmetics ========= Tough Zombie: Heavy Metal Rest of the zombies are Default attires. === Map === Research Facility