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Level: https://romhacking.com/mb64/level/old... Mario Builder 64: https://gamebanana.com/mods/514361 Playlist: • Mario Builder 64 Levels Submit level suggestions: https://docs.google.com/forms/d/e/1FA... Level Description: "Old Thwomphouse | Created and Playtested by HydraPika using Mario Builder 64. Time Spent (according to Parallel Launcher): 14 Hours (approx.). Total Stars: 7 (Includes 140 coin star and an 8 Red Coin star). With this being my first attempt at creating some sort of Mario 64 level, I just wanted to see if I could apply what I knew about level design from the various platform/adventure Mario games I've played before. Despite the level appearing quite large in scale, I relied on coins or other visual indicators as a way to help guide the player for things like Red Coins, Stars, or even some rooms for the sake of trying to make all 7 stars obtainable within the 10-15 min timeframe (assuming the MB64's Star Radar is used). I hope my first attempt at Mario 64 level creation ends up being somewhat enjoyable nonetheless. P.S. I may have procrastinated for like 98% of the time given, but I managed to pull through and still create a finished project regardless." Runs are played with savestates which get edited out.