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Shape Recognizer is a new system integrated with Touch Interface Designer that recognizes user-drawn shapes. The developer creates a list of shapes (UObject Asset) and the Shape Manager component determines which shape is closest to the one drawn by the user. This system is still under development but it is promising. It will be available in the next update as an experimental feature. This will allow you to test and give us feedback on this new feature! Touch Interface Designer allow you to create and manage all mobile inputs, from virtual control to gestures, with a visual editor. ⚙️ TECHNICAL DETAIL Engine version : 4.27 Plugin version : v3.2_dev_04252023 IDE : JetBrain Rider ❤️ SUPPORT LOST IN GAME STUDIO Donations allow me to continue to offer new content for free! Thank you very much for your help. Ko-fi (Donation) : https://ko-fi.com/lostingamestudio You can also subscribe to the channel, leave a like and a comment, it makes me happy and it helps the referencing ;) 🌍 LINKS Documentation | https://tinyurl.com/touchinterfacedes... Buy Touch Interface Designer | https://tinyurl.com/Get-it-on-Unreal-... Ko-fi | https://ko-fi.com/lostingamestudio Twitter | / lostingamestd Instagram | / lostingamestudio Odysee | https://odysee.com/@lostingamestudio #unrealengine #mobile #touchinterfacedesigner #plugin