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***EDIT**** After rewatching... I SUCK at video editing, so I'm sorry about the sloppy as hell editing work. I highly advise watching on 2x speed... SORRY! **************** Every "now and then" (and always under the LEAST-opportune moments), Glevig will have a cooldown on his "tunneling" ability which is ATROCIOUSLY-slow. Watched this replay MORE than once... couldn't for the life of me fathom why it was slow RIGHT when I needed it to be speedy. I dart-in maybe 10 total game-units of distance... get some shots on Kachinsky... and then when he packs up and splits, he runs RIGHT over my creep territory... PERFECT for me, if the game just WORKED AS INTENDED! Not only do I have a scan READY TO GO... but I also have Lv3 Ranged Attack Upgrades. I can literally BLAST this man right out of the predator's asshole! Just like that scene in Ace Ventura, Pet Detective! Anyways, Glevig's cooldown is slower than McDonald's Wifi, pushing 30+ arbitrary "space-time" units, and I don't know why it's so much longer than it needs to be. Why, Glevig... Why? Please help me make sense of this! -Facts