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Full keynote session from devcom developer conference 2022: Blake Rebouche (Principal Quest Designer at Guerrilla Games) takes us on a journey across multiple years to design the quest: “Death’s Door” for the award-winning “Horizon Forbidden West”. From first stages of planning, early iterations and arising challenges during the Pandemic, this keynote delivers an amazing insight into modern level design and the processes behind it. We at devcom_global - the official game developer event of Gamescom - unite developers and gamers from all over the world. See more of our content on YouTube and on Twitch. Don’t forget to leave a “Like” and subscribe to us for more great content! ========== SUBSCRIBE NOW... ...and never miss new interviews, highlight videos and games industry content! ========== ► Watch our live shows on Twitch: / devcom_global ► Join the Community on Discord: / discord ►Visit our website to join our conference, summits and Master Classes: https://www.devcom.global ► devcom is happening also on our social media channels: ● LinkedIn: / devcomglobal ● Facebook: / devcom.global ● Twitter: / devcom_global ● Instagram: / devcom_global ========== ► About devcom: devcom is the official game developers conference of gamescom, the world's largest computer and video games event! On our YouTube channel you can find exclusive sessions of devcom conference, as well as VODs of our weekly live-shows where we interview professionals from the games industry. ========== #ddc2022 #devcom #horizonzerodawn #horizonforbiddenwest #gamedesign #gamesindustry #conference #gamesconference