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In the first game we squeeze out of a seemingly horrific spawn, grabbing some space and structures on one of the islands, but this gives us even more borders to manage. We manage to lie, cheat and steal our way into a solid mid-game, then a series of hydro-led attacks make us huge, but poor. Can we convert it before the slow burner reaches a MIRV? Game two is a different vibe, where I try to focus more on big picture thought process and game sense, rather than a blow by blow account of the specific game. Let me know your thoughts on whether you liked this different style. Game One - Achiran - FFA (Random Spawn) - 55 Players Game Two - Strait of Hormuz - FFA - 65 Players 00:00 Game One 14:26 Game One Recap 15:29 Game Two 32:09 Game Two Recap #rts #strategy #openfront The game is openfront.io - you can play it for free through your browser! The mobile version isn't great yet, but it is being actively worked on, expect major improvements soon. A full Steam release is also on the roadmap.