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VRF: https://github.com/SteamDatabase/Valv... Noesis: http://www.richwhitehouse.com/index.p... Dota2_cleaner[nuzamacuxe].ms: https://cloud.mail.ru/public/kCyD/EeX... Dota2_cleanerRenames[nuzamacuxe].ms: https://cloud.mail.ru/public/bgjG/KNB... NOTE: Dota2_cleaner[nuzamacuxe].ms it's a fixed and improved version of my original Dota2_cleaner.ms: v1.02 (changes made by nuzamacuxe) Fixed the bug which some digits were been removed even if the digit value was setted to 0; Fixed the bug which digits values weren't saving when closing the script; Minor improvement on name checker; Removed unused globals and function; Added a check box to enable/disable Geometry Scaling and Remove Digits. Dota2_cleanerRenames[nuzamacuxe].ms it's a fixed and improved version of my original Dota2_cleaner.ms with new functionality: v1.02 (changes made by nuzamacuxe) Now instead of using digits it lets you to change the helper name; Now the script renames the geometry automatic as well; Removed unused globals and function; Added a check box to enable/disable Geometry Scaling. 0:00 Exporting model and animations as GLTF via VRF 1:25 Converting exported GLTF to FBX via Noesis 5:20 Importing and cleaning FBX models into 3ds Max 13:42 Importing and cleaning FBX animation into 3ds Max 15:19 Combining all cleaned parts into one cleaned model 17:05 Importing a сleaned animation to a combined cleaned model 17:49 Applying textures to a combined cleaned up model