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Cavalry 2.6 is officially out and I can't keep up!! The devil works hard, but the Cavalry devs work harder. We're looking at: ✏️ Editable Motion Paths 🎛️ Custom Velocity Presets - create, save, and export your own easing presets 🔄 3D Manipulator - world vs local space transforms in the viewport 🔲 Lattice Deformer - warp and distort your shapes 💥 Forge Dynamics - buoyancy fields and vortex fields This is a quick follow-up to Part 1. If you haven't seen it, I stress test motion paths without reading the docs and break things in real time. It's a v silly one. 📥 FREE TOOLS Quiver & more: https://canvacreative.team/motion GitHub: https://github.com/scenery-io/quiver 🔗 LINKS Part 1: • The Figma → Cavalry Workflow Just Got Shar... Cavalry 2.6 Release Notes: https://docs.cavalry.scenegroup.co/te... Cavalry Discord: / discord 👥 CREDITS Shoutout to Antonin (@antonin.work) for the incredible work! Shoutout to the Cavalry team for shipping features faster than I can film. ⏱️ TIMESTAMPS 0:00 Intro 0:41 Release Notes 1:21 Editable Motion Paths 2:55 Motion Path Presets 3:38 Creating Custom Presets 5:09 Preset Fidelity & Graph Editor 7:33 3D Manipulator 8:34 Lattice Deformer (pardon me?!) 9:48 Forge Dynamics 10:31 Outro #Cavalry #MotionDesign #Animation #MotionPaths #CavalryTutorial #2DAnimation