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What if the song that plays in Holli Jolli Village from Mario & Luigi: Partners in Time played in Donkey Kong 64? It might sound something like this! Why arrange this song? 'Tis the season, ho ho ho...😔This song is a great example of the tone shift from Superstar Saga (the predecessor to Partners in Time) and this game: from goofy and upbeat to somber and dramatic. Paired with the slow, minor rendition of "Jingle Bells", it's a song that doesn't match the vibes of a Holiday Season, but fits the juxtaposition between destruction and a village that was Holly and Jolly. It's a conversion that would work in DK64 in areas that are a bit gloomy...like Gloomy Galleon. I hope you enjoy the music, thanks for listening!🎧🎶 This arrangement/conversion was created for the DK64 Randomizer, check it out here: 🍌https://dk64randomizer.com🍌 How does this work? Songs in DK64 are in a format called MIDI, and I use a program, FL Studio, to compose music in this format. However, converting songs from a game to DK64 is not just a simple swap; songs must be arranged for DK64's particular soundfont, which is a limited selection of instruments used for that specific game. Thus, alterations are made during the conversion/arranging process to make what plays in DK64 sound similar to the original song. Once I'm finished making the music, I use a few other programs to insert the song into the DK64 Randomizer ROM, then I record what plays in-game, which is what you hear in this video! Credits - Song Composer: Yoko Shimomura Song Conversion by SirEnobMort Gameplay recorded by KoopaKungFu • Mario & Luigi: Partners in Time - Episode ... #DonkeyKong64 #marioandluigipartnersintime #marioandluigi #VideoGameMusic #MusicArrangement #DK64Conversion