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Welcome to the wild, unpredictable world of bootleg arcade classics! This is the legendary and chaotic Street Fighter 2 Champion Edition Rainbow Bootleg, where the rules of combat are thrown out the window. The gameplay detail provided is key: playing with Guile trying to beat all at once—a challenge perfectly suited to the sheer absurdity of this hack. This version of the game is notorious for its unstable code, allowing characters to perform mid-air special moves, move canceling, and projectile spamming that transforms the balanced Street Fighter II experience into pure fighting chaos. Prepare to witness Guile unleashed! #RainbowBootleg #StreetFighter2 The Reign of the Rainbow Bootleg In the early 90s, the official Street Fighter II: Champion Edition was widely distributed, but along came the bootlegs, and none were more infamous than the "Rainbow" or "Chaos" editions. These unauthorized versions broke the game physics wide open, introducing features that were simultaneously maddening and hilarious. In this edition, Guile, the stoic U.S. Air Force Major, becomes an unstoppable, broken machine. His signature charge moves—the Sonic Boom and the Flash Kick (Chute Flashe)—can be executed instantly, repeatedly, and most importantly, in the air! The chaotic move possibilities are the very thing that makes this playthrough interesting, pushing the challenge of playing with Guile to an absolute breaking point. This is not just Street Fighter; it’s a bizarre subculture of Retro Gaming. #ChaosEdition #Guile Guile’s Unstable Arsenal and the 'Beat All At Once' Challenge This video documents the Herculean task of tackling the entire roster in the Rainbow Bootleg with Guile, where the challenge is intensified by the fact that opponents can also perform equally broken moves. The Sonic Boom (Sonikku Būmu / ソニックブーム) is now a rapid-fire weapon, allowing Guile to fill the screen with projectiles. The Flash Kick (Furrashu Kikku / フラッシュキック) can launch him across the stage in an instant, offering unparalleled—and arguably unfair—mobility. The specific mood of playing with Guile trying to beat all at once emphasizes the skill required to control this unstable power while surviving the enemy’s own brand of chaos, such as mid-air Flying Hadokens (or Haouken). The entire playthrough is a spectacle of broken hitboxes and accidental infinite combos, making it a must-watch for fans of Jogos de Luta (Fighting Games) and vintage Jogo Pirata (Bootleg Games). #SonicBoom #FlashKick The enduring legacy of Street Fighter II means even its chaotic offshoots are revered in the Arcade community. The instability of the "Rainbow" code is what provides the ultimate Beat-All-At-Once Challenge, forcing players to master the glitches rather than the intended mechanics. In Japanese, this experience, featuring Gairu (Guile) in a bizarre ストリートファイターII (Street Fighter II) hack, offers a unique window into the game's past. The frantic pace and visual clutter underscore the sheer difficulty of this feat. The gameplay detail playing with Guile trying to beat all at once perfectly summarizes the intense and absurd action you're about to witness, where mastery of chaos is the only path to victory against the rest of the roster. This is essential viewing for anyone who loves broken RetroGaming classics, Street Fighter history, or just wants to see a man abuse the Sonic Boom like never before! Don't forget to like and subscribe for more #StreetFighter2 madness!