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A bonus mission somewhat early on on my Ultramarines campaign hard difficulty. Destroy the remains of the techmarine and escape. Once I gain the main hall squad Rufus holds there ready to cover the retreat while squad Larius advances to the objective. Larius is my librarian so they are my forward squad as his psychic powers are incredibly useful. Force barrier+flamer usage clears the way to the objective. Meanwhile, the newly arrived replacement brother Horatio earns his helmet (not lore just a thing I like to do) by holding a steady stream of xenos on the other side, buying his squadmates time to concentrate on the objective. With more heavy flamer and force barrier use squad Larius secures both primary objective and the bonus loot and makes their way back to the main hall. There squad Rufus was ready, however I should have been more careful, I had plenty of flamer fuel left but I still was trying to be greedy and conserve it. I left Sergeant Rufus and brother Seneca without flamer support to hold back the xenos even though there were some very near. It was very likely they would have been able to hold, after all only one made it close enough to attack, but with genestealers that's often all it takes. Rufus fell, then I let loose with the flamers to cover the remining retreat. Overall a very successful mission with lots of kills and experience earned, but the loss of my experienced sergeant stings. Hopefully the loot I picked up that gives bonus experience next mission is worth the trouble and I can get a replacement sergeant ranked up.