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Commander Keen Episode 1: Marooned On Mars version 1.31, DOSBox version 0.74-3 at max cycles (to minimize loading times). Max Score is defined as collecting as many points as possible after visiting and completing levels once: the first value in the title is the number of points collected, while the second value is the run time. Level 16 is officially known by the Comander Keen Vorticons hintsheet as "Vorticon Commander's Castle". This is an "individual level" or "IL" speedrun, and as such uses specialized starting conditions: in this episode, Keen starts with 0 lives, 0 ammo, and the pogo stick. Start time is the first visible frame of the level; end time is the first black frame immediately after completing a level. The "final" level and also one of the neatest in terms of the starting ammo. There's only five ammo on the entire level, but nine Gargs to deal with at the bottom, each with a teddy bear in their cubby hole. With precise timing and a little luck from a few Gargs, it's possible to nab a teddy bear without neutralizing the Garg first: since you only have to do it four out of nine times, you can attempt each one and shoot only when needed, making it pretty reliable both in RNG and speed. I wasn't sure if this was doable going into the level, but it turned out pretty cool by the time I was done.