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Juiced (2005) is one of the most overlooked street-racing games of its era — released right beside Need for Speed Underground 2 and Midnight Club 3, yet offering mechanics that were years ahead of the competition. In this video, I break down the full history of Juiced, how its development went from chaos to a surprise success, the unique gameplay systems it introduced, and why it ultimately faded into obscurity. We’ll look at everything Juiced did better than NFS — from realistic car damage, sponsorships, pink slips, team management, and its deep tuning system — as well as the flaws that held it back from its true potential. If you played Juiced growing up, or you’re discovering it for the first time, this is a deep dive into one of the most underrated titles of the PlayStation 2 / OG Xbox era. Let me know in the comments: Did you prefer Juiced or NFS back in the day? #Juiced #NeedForSpeed #NFSUnderground2 #RacingGames #PS2Games #GamingHistory #Juiced2005 #UnderratedGames