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[RedM] Dodi Gunstore | Player-Owned Weapon Stores | Crafting | Staff System | VORP / RSG A complete player-owned gun store system for RedM, made for servers that want more economy, roleplay, progression, and business ownership. With Dodi Gunstore, players can buy weapon stores, become the owner, craft weapons using weapon parts, stock their shelves, hire employees, and build a real firearms business inside the server. Designed to be simple, immersive, and effective — easy to use for players, but with enough depth to create a solid RP/economy loop. Main Features Player-Owned Gun Stores Players can purchase available gun stores around the map and become the official owner of that shop. Buy predefined gun store locations Ownership saved in database Persistent business system Great for economy and long-term progression Full Owner Management Store owners can manage the business directly through the system. Add weapons/items from inventory into the shop stock Set custom sale prices Restock the store manually Withdraw money from the register Control what the store sells This creates a real supply-and-demand business loop instead of a static NPC shop. Weapon Crafting System Owners and staff can craft weapons using collected or purchased weapon parts. Craft weapons at workbenches Craft ammunition Recipe-based system Easy to expand in config Great for survival, hardcore, or economy-focused servers This makes weapons feel more valuable and immersive instead of simply buying everything instantly. Weapon Parts Economy The script includes a parts-based crafting flow, where weapons are assembled using different components. Examples: Frames Barrels Cylinders Triggers Stocks Magazines Springs Gun oil Metal plates Ammo components Perfect for servers that want: better loot economy blacksmith / gunsmith roleplay trade between players more value in item gathering Parts Dealer System A Parts Dealer sells weapon components used in crafting. Rotating / configurable dealer locations Buy crafting parts for weapons and ammo Adds movement and map activity Easy to customize dealer inventory This helps create a more dynamic economy loop instead of keeping everything in one place. Staff / Employee System Store owners can hire workers to help run the business. Hire employees Configurable max staff per store Employees can work with the store systems Great for faction/business roleplay Simple system, but very useful for servers that want real business hierarchy and teamwork. Configurable Store Locations You can easily configure store locations and prices. Default supported shop examples: Valentine Rhodes Saint Denis Annesburg Tumbleweed You can edit, remove, or add new stores through config.