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Yesterday's scene was fun, so I explored it further and created new Biomes. In addition I used the project with the prefabs that I had converted to TVE for bending. And to add even more interaction I used Crest's water interaction. The bear is from Malbers. I added the TVE and Crest interaction components to the bear prefab earlier to make the video shorter. I've also converted the vegetation to TVE earlier. The steps to make the bear swim are in the video. Basically you use a collider with a water layer and set it to trigger. The preset update will be live in a few days, pending approval by the Unity Asset Store team. For the stamp I used one of mine and just scaled it up. The power of 4K! stamps 😁 00:00 Start with new terrain 00:02 Add river stamp and scale it 00:14 Add forest biome 00:16 Add crest for river 00:22 Shorelines for crest 00:34 Paint fern forest for bending showcase 00:48 Add roldana for diversity 00:58 Add bear 01:00 Add TVE manager for bending 01:06 Ensure crest interaction works 01:12 Add collider to trigger swimming of bear 01:36 Cinemachine 3 01:50 Let's play 😊 Assets used: Biomes and Presets 2 for MicroVerse https://assetstore.unity.com/packages... Crest Water 5 (Oceans, Rivers, Lakes) https://assetstore.unity.com/packages... Biomes and Presets 2 for MicroVerse https://assetstore.unity.com/packages... Ultimate StampIT! Collection https://assetstore.unity.com/packages... MicroVerse - Core Collection https://assetstore.unity.com/packages... Mossy Cedrus Forest https://assetstore.unity.com/packages... Horse Animset Pro (Riding System) https://assetstore.unity.com/packages... Realistic Bear https://assetstore.unity.com/packages... Photo Session https://assetstore.unity.com/packages... SceneNav - Smooth & Fast Scene Navigation https://assetstore.unity.com/packages...