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https://github.com/ryanflees/AgentPath Full disclosure: I’m just a lazy creator. The script, TTS, and subtitles were all generated by AI, and I just slapped the edit together. Some parts of the narration might be slightly off. First of all, I am absolutely not an AI developer. I also had no idea what "Brain-Body Decoupling" even meant—that’s just a fancy concept my AI Assistant invented. Regarding the game: it does support traditional keyboard controls for humans. However, I’ve architected the code to isolate inputs, meaning I can toggle off human input at any time to make it strictly API-driven for AI Agents. And the art resources are from OpenGameArt not "OpenArt" 🎬 Credits Producer Lulucat Logic & Development (Native LLMs) Gameplay Logic Design: DeepSeek (Native) Core Coding: Gemini (Native) Code Optimization: DeepSeek (Native) API System Design: DeepSeek (Native) Automation & Environment (API Integration) Procedural Content Generation (PCG): OpenClaw + Gemini API Automated Test Levels: OpenClaw + GLM API