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This playthrough is kind of a mess, my brain was already fried before I started (I forgot to put on Waluigi palette for Chapter 8 ;n;). Casual playthrough where I dabbled a bit in speedrun mode and just doing my own thing lol 60 fps is great 90% of the time; obviously has some issues. There's a mute-audio glitch that happens if you spam through pick-ups too fast and it also makes superguards even harder believe it or not, certain objects that levitate are sometimes slowed down: infamously the map whenever you go back to TTYD being out of sync with the cutscene/audio. Chapter 2 is horrendous when you get the punies; their ai / aggro is terrible in 60 fps. You'll see me hot key back in forth from 30 and 60 just to carry on w/o having to run over every punie that remained idle in the group. My experience with this playthrough was through Yuzu. Still, playing the game natively with the clean framerate and a way to make text SOMEWHAT fast again, it feels good to have a remake that's closer to the Gamecube game in terms of speediness and performance. Difficult to go back. 0:00 - (Prologue) A Rogue's Welcome 21:46 - (Chapter 1) Castle and Dragon 1:14:20 - (Chapter 2) The Great Boggly Tree 2:31:51 - (Chapter 3) Of Glitz and Glory 4:08:10 - (Chapter 4) For Pigs and Bell Tolls 5:01:24 - (Chapter 5) The Key to Pirates 6:18:35 - (Chapter 6) 3 Days of Excess 7:21:46 - (Chapter 7) Mario Shoots the Moon 08:08:46 - (Chapter 8) The Thousand Year Door