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First in a series on tools and workflows - the missing documentation for some of useful Unity assets, and how I use them. First off, mesh optimisation using simpleLOD and MeshBaker to mesh combine, atlas, mesh simplify and LOD a character. 1. Choosing parts to combine: 00:43 • Видео &t=43 2. Parenting gameObjects to be combined: 02:47 • Видео &t=147 3. SimpleLOD combining of meshes 09.08 • Видео &t=548 4. Atlasing with MeshBaker: 17:58 • Видео &t=1078 5. SimpleLOD Mesh simplifying and Lodding: 38:07 • Видео &t=2287 Assets used: Simple LOD: https://assetstore.unity.com/packages... Mesh Baker: https://assetstore.unity.com/packages... HEROIC FANTASY CREATURES FULL PACK Volume 1: https://assetstore.unity.com/packages... The Shelf https://assetstore.unity.com/packages... Jan18: very sadly SimpleLOD had just been deprecated by its author. A good alternative would be AutomaticLOD: https://assetstore.unity.com/packages... Quite a lot more expensive but the Advanced Tools Mega Pack often goes on sale and includes a bunch of useful utilities: https://assetstore.unity.com/packages... These asset links contain affiliate links, which means I may receive a commission if you click on and purchase something that I've recommended. It won't cost you any money but it'll help me fund my development projects while recommending assets I personally use and endorse.