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I skipped Gray Zone: Warfare at launch — and on purpose. Early access came in hot, the bugs were loud, and the performance issues were enough to make even the most patient operators tap out. But time has passed, patches have landed, and word on the ground is that this thing has quietly improved in a big way. So tonight, we’re heading back in. This is still early access — rough edges, evolving systems, and all — but we’re checking out what’s changed: stability, gunplay, mission flow, and whether Gray Zone is finally starting to feel like the tactical shooter it wants to be. 🎯 What We’re Doing First impressions of Gray Zone: Warfare’s current state Testing performance and stability post-updates Running missions and exploring the open zone Seeing if the core loop finally clicks Honest reactions — no honeymoon phase, no hate parade No hype. No doomposting. Just a straight-up check-in on where the game stands today. Like, comment, and subscribe if you enjoy thoughtful early access dives — because sometimes the real story isn’t at launch… it’s what survives after. #GrayZoneWarfare #EarlyAccess #TacticalShooter #ExtractionShooter #NotAndyArmy #MilSim