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In my last video I began my exploration into Perlin Noise because of Minecraft and my unhealthy need to do something with graphics. Well, I completely abandoned that this week and did nothing but math. The Linear Congruential Generator, often referred to as LCG, is an equation that computers use in order to create "random" numbers. The result of this equation is calculated often by using prime numbers and a mathematical operator called a modulo. The resulting number from the LCG is our "random" number. This number is then fed back into the equation creating a chain of random numbers until the equation ultimately loop. Since the 50's mathematicians have been searching for the right combination of numbers to create the ultimate LCG...this is not that. There are a couple resources that might help you on your journey if you are attempting to write your own LCG or join the fight to create the best LCG you can. Good Luck. "Tables of Linear Congruential Generators of Different Sizes and Good Lattice Structure" - by Pierre L'ecuyer: https://www.ams.org/journals/mcom/199... Linear Congruential Generator Wiki: https://en.wikipedia.org/wiki/Linear_... "Random Number Generators" (Hull-Dobell Theorem) - by Hull, T.E. and A.R. Dobell: https://dspace.library.uvic.ca/bitstr... My Last Video on Perlin Noise: • [Explained] Perlin Noise and Unity