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In this beginner-friendly tutorial, learn how to set up character movement and gun spawning in your top-down game using GDevelop. This step-by-step guide covers: Setting up player movement with top-down controls Making the camera follow the player Adding logic to flip the player based on mouse position Spawning and attaching a gun to the player Ensuring the gun rotates and flips with the player By the end of this video, you’ll have a functional character with a dynamically attached gun that follows the mouse for intuitive gameplay. Perfect for beginners starting their GDevelop journey! Timestamps: 0:00 - Introduction and Overview 0:33 - Setting Up the Scene 1:00 - Adding Player Movement 2:11 - Flipping Player with Mouse Position 3:20 - Adding Gun and Spawn Point 5:18 - Rotating and Flipping Gun with Player If you found this video helpful, don’t forget to like, comment, and subscribe for more GDevelop tutorials!