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🚨 DOWNLOAD FREE PROJECT FILE HERE! 🚨 ➡️ https://maxonvfx.com/3YxVnSf Join Maxon Trainer, Elly Wade (@itwaselly) for a special Create with Maxon livestream, where she’ll be showing you how to use Cinema 4D’s unified simulation system to create a ‘deflate, inflate, pop simulation.’ You’ll be taking advantage of cloth, ballooning, tearing and pyro altogether, to create this fun, unique setup. Next livestream: Thursday October 31st 8-9AM Pacific – Easy 3D Typography 00:00:00 Waiting Loop 00:02:53 Welcome 00:03:45 Today's Topic 00:05:23 Deflate, Inflate, Pop Scene 00:05:23 __ Topology is important 00:06:50 __ The target actions 00:07:10 __ Sim and Floor, Collider, Cloth 00:08:37 __ Define the Simulation, Cloth 00:11:13 __ Deflate, Scene Settings, Time Scale 00:12:51 __ Re-Inflate, Overpressure, Expansion Time 00:14:21 __ Key-framing, set-up, Balloon 00:16:15 __ Requirement being Watertight 00:16:50 __ The popping effect, Tearing, Stretch 00:19:00 __ No inflating, and the reason why 00:19:51 __ Fix [1], Tear Past, exploration 00:22:33 __ Fix [2], secondary force, Animate Key Past 00:24:43 __ More exaggerated Pop explanation 00:25:51 __ Use a second object's state, Pyro-Pop 00:28:15 __ Pyro-Pop set-up Pyro Emitter 00:28:59 __ How the Pyro explosions work 00:30:07 __ Pyro Fuel set-up, Contingent Solid 00:30:51 __ Scene settings, Fuel Combustion set-up 00:33:02 __ Density - Dissipation 00:36:02 __ Fluid Force Factor 00:37:27 __ Key-frame set-up, Pyro - Fluid 00:39:14 __ Finetuning explosion 00:40:37 __ Adjusting Tear past, Tear Guide 00:42:38 __ Adjusting Time Scale speed up 00:44:23 __ Adding Thicken, Subdivision Surface 00:46:42 Q - Bullet and Simulation differences 00:48:50 Q - GPU Arnold Scatter vs C4D Cloner [NA] 00:51:21 A - Vertex Map for tearing 00:53:04 Tip- check out the download files 00:53:46 Housekeeping 00:55:39 Q - Substeps to smooth out simulation 00:56:33 Q - Redshift 3D is included in Cinema 4D 00:56:57 Contact Elly, Social 00:57:24 Thank you and bye!