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! THIS IS OUTDATED ! A newer, more detailed, text version can be found here. https://steamcommunity.com/sharedfile... It also explains how to properly animate each and every animmation. This relatively long tutorial shows the entire process of rigging, animating and compiling a gun, along with creating a HUD image and sounds. Downloadable files: Prefab: https://drive.google.com/open?id=1Mvx... Custom content folder guide: https://steamcommunity.com/sharedfile... Attachments guide: https://steamcommunity.com/sharedfile... Right-click to VPK guide: https://steamcommunity.com/sharedfile... Animation Framecount and FPS guide: https://steamcommunity.com/sharedfile... Tools: Crowbar: https://steamcommunity.com/groups/Cro... VTFEdit: http://nemesis.thewavelength.net/inde... Blender 2.77 (newer versions don't work nice with smd plugin): https://www.blender.org/download/rele... Blender smd tools: http://steamreview.org/BlenderSourceT... Notepad++ https://notepad-plus-plus.org/downloa... Notepad ++ VDF languages (shows syntax highlighting): https://developer.valvesoftware.com/w... For textures you can use photoshop, gimp or paint.net with the vtf plugins. Alternatively, you can use VTFedit to manually convert textures into VTF Format one by one or in a batch. Potoshop vtf Plugin (32bit version ONLY) http://nemesis.thewavelength.net/inde... Gimp VTF Plugin: https://github.com/Artfunkel/gimp-vtf... paint.net vtf plugin: http://nemesis.thewavelength.net/inde... Timestamps: 0:00 Intro 0:40 Gathering original files 1:58 Decompiling models 2:15 Bender - importing files Worldmodel 2:45 Scaling 3:50 Rigging 5:42 Checking materials 6:09 Fixing smoothing 6:55 Collisionmesh 7:30 Exporting model 8:45 QC Editing 10:48 Compiling for HLMV 11:53 Converting textures to VTF 13:05 Creating VMT files 14:05 Pasting textures into game files' mod folder 14:30 Attachments 16:16 Compiling for L4D2 16:48 Making test VPK file Viewmodel 17:43 Preparing viewmodel 21:19 Rigging 24:14 Exporting model 24:22 Preparing idle animation 24:42 Animating tips 28:21 Posing viewmodel idle animation 30:46 Exporting test idle animation 31:01 QC File preparing 32:33 Attachments 33:08 Idle animation 34:20 Lookposes 35:24 QC file animation line preparing 38:10 Animating other animations Hud image 39:20 Creating camera for rendering 40:19 Texture placement and Script editing 41:04 Creating HUD image from render 42:34 Soundmod 45:34 Final testing