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http://www.longplays.org Played by: HolyMeatball Like the previous two games in the series, Mortal Kombat 11 is a 2.5D fighting game. Alongside the returning Fatalities and Brutalities, new gameplay features are introduced, such as Fatal Blows and Krushing Blows. Fatal Blows are special moves similar to the X-ray moves in Mortal Kombat X. Like X-ray moves, Fatal Blows deal a large amount of damage, but unlike them, they only become available when a player's health drops below 30%, and can only be performed once per match. Krushing Blows are a special cinematic variation of a given special move, triggered when certain requirements are met, most like Brutalities in the previous game. Also new to the series is a Flawless Block mechanic, which allows for a comeback window after blocking an attack with precise timing. Another returning finisher is Mercy, last seen in Mortal Kombat 3, where the winning player can opt to revive their opponent, giving them a small amount of life. Recorded this for two reasons: 1) To supplement Spazbo's longplay, making the opposite choices in the main story from his. 2) To show off the fatal blows and fatalities in 60fps. Part 1 covers the main story, Part 2 covers the individual klassic towers for all characters in the game as of uploading this longplay. Stuck to the easy difficulty there, because the towers are inexplicably more difficult than the main story. Also stuck to keeping only two fights per character, just to show off both fatalities for each. Finally, the Kronika fight I kept only for the first character, because it always goes exactly the same for all characters. So mostly I did a lot of edits to preserve both my sanity, and to shrink the length of the 2nd part by about 2 hours. - Disclaimer: Most videos by World of Longplays use SaveStates!