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Very good run and big progress! Had this run a couple days ago. It's my first real attempt at the Final Four. It was a good attempt too and I could've gotten significantly further if I had landed on that Yoshi, which is the hardest thing of that first section of the Final Four because it has hidden difficulty where you just go through the Yoshi if the Yoshi isn't at a high enough position when Mario is about to land on him (there's other variables that matter in that landing like the subframe position). Landing on that Yoshi or not depends a lot on the previous movement and the height gotten from the midair P-jump. I'm documenting all the buffs I'm adding to this version compared to the original here: https://pastebin.com/ZMbNeXxd The biggest buff so far is the timer, being reduced from 500 to 450, so now the whole level is basically a speedrun too, with some forced speedrun strats. Since I got my first very far run, maybe it's time to add another buff between the ones I have in mind. I'll be adding more buffs I have in mind progressively, and I'll also be posting every progress run here. Best practice runs I've had: 20-90% ( • Buffed Trials of Death: 20-90% (practice run) ) 50-100% ( • Buffed Trials of Death: Half to Clear (pra... ) 33-100% (unrecorded) 13-92% (unrecorded) 4-92% (unrecorded) Songs: • Jewel Quest 1 OST: Level 3 • Professor Layton and the Unwound Future/Lo... Twitch channel: / kingboo97 SMM/SMM2 playlist: • SMM/SMM2 Ninji Speedruns playlist: • Ninji Speedruns (SMM2) #SuperMarioMaker #SMM #MarioMaker