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While working at SEGA (STI), I pitched an idea for a new game. They like the concept and gave the go ahead to create a playable demo. This is a video of that demo. His name was going to be Zip. The game was orginally pitched to exsist inside the Sonic Universe, with Robotnic once again as the villain. SEGA liked concept but wanted it as a stand alone game. The artwork used here was from "Hidden Palace Zone" a level that was cut at the last minute from Sonic 2. Since it was cut and was some of my favorite game art I decided it would be a nice way to mock up a quick 'proof of concept' for the SEGA executives who wanted to see more after the initial idea pitch. Art: Craig Stitt Programming: Ken Rose Music: Howard Drossin