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Taking arcade platformers to the next level with 30 levels, each with their own unique twist along with an added bullet hell and puzzle element. You wouldn't find it in the arcades next to Donkey Kong, as Jumpman was among the first to prove that you didn't have to settle for substandard ports or cheap clones at home. Upon completing those 30 (33 in a sense) well crafted levels you were then rewarded with a cutscene and a highscore which saved to disk, you have won a game. It didn't simply start the game over with ever increasing speed until you died, you could actually win this one! Jumpman took a leap forward and in this review we'll go over not only my thoughts, but others from back in the day via extensive magazine research. We'll also get a little personal as we take on my father and uncle in a high score challenge spanning nearly 40 years! All footage shot using real hardware (C64 and DOS) along with CRT monitors, shown in their designed 4:3 aspect ratio in NTSC mode. A special thanks to Songstryss for inspiring me to review my first C64 game, she's fantastic: / songstryss My written review for Jumpman: https://shot97retro.blogspot.com/2022... Written reviews: http://Shot97Retro.blogspot.com Follow me on Twitter: / shot97retro All videos/writings in alphabetical order: https://goo.gl/9VRs9g --------------------- 00:00 - Introduction 01:36 - Game start/Reading from manual 02:28 - Thoughts on story 03:12 - Better at home than the arcades 04:14 - Review from Run magazine 06:02 - Jumpman JR 06:23 - The levels change things up/Easy mode defeated 07:26 - Father and uncle high scores/Starting medium difficulty 07:55 - Review from Compute magazine 08:56 - Miner2049er/Graphics 10:13 - Comparison with PC Booter version 12:11 - Comparison with Atari 800 version 12:50 - Great animation/Game getting much harder/Medium difficulty won 14:07 - Compute's Gazette sales/Starting hard difficulty 14:39 - Review from Info 64 magazine (1st issue) 15:40 - Bullet Hell/Skill and luck needed 16:15 - Death compilation 17:43 - History from Info magazine/Invisible level/Release via CGW 19:21 - Painfully difficult at times 21:13 - CGW "review" and terribly aged thoughts on C64 23:48 - CGW readers/History from Commodore magazine/Defeating hard difficulty 24:28 - Grand loop start 25:01 - Beating my father's high score 26:13 - Nostalgic review from Commodore Magazine/Golden Floppy from Computer Games/KPower 27:04 - ST.Game most popular programs 1983/Britain's Your64 review (1st issue)/Winning Grand Loop 28:33 - Final thoughts 29:22 - NSlate --------------------- Written reviews: http://Shot97Retro.blogspot.com Follow me on Twitter: / shot97retro All videos/writings in alphabetical order: https://goo.gl/9VRs9g Gaming Memories And Review Season 8 Playlist: • Gaming Memories And Review Season 8 Gaming Memories And Review Season 7 Playlist: • Gaming Memories And Review Season 7 Gaming Memories And Review Seasons 6-8 Playlists: https://www.youtube.com/c/Shot97/play... Gaming Memories And Review Seasons 1-5 Playlists: https://www.youtube.com/c/Shot97/play... #Jumpman #C64 #Commodore64 Gaming Memories And Review - Ep. 8x5, Jumpman, Commodore 64