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A time lapse how to build an low poly Mazda MX-5 RF - 2017 in Blender 3.4. Almost beginner friendly guide how to build a car in a 3d software such as Blender. Do you also want to build an car in Blender and looking for drawings or blueprints? Visit https://www.the-blueprints.com/ A big thanks to them for suppling the drawing in this video. Blender is a free 3D software get it here: https://www.blender.org/ You can get the model at gumroad: https://plockis.gumroad.com/l/mazdamx5 0:00 Setting up the blueprint / drawing - Thanks the_blueprint.com for the drawing 0:33 adding a reference image window 0:37 Starting out with the wheel arc and the sides of the car 1:47 Working with the hood or bonnet 2:58 Modeling the back of the car 4:02 Continuing the front of the car again 6:35 Front window 7:10 Finging the roof and a pillars 8:39 Back to back - Shifting areas of the car to don´t get stuck or bored 9:05 Side windows 10:30 Adjusting and adding details to the rear end of the car 13:50 Cutting - Boolean out the rear lights 15:00 Working with the front of the Mazda - fixing the shapes 16:28 Headlights 17:23 The grill 19:46 Adding details and defining the mesh 21:50 Side mirrors 23:15 Door handels 24:15 adding wheels and rims 25:55 To work with references - images and games such as Forza Horizon 5 26:45 Setting up the render Reference images from: Wikipedia - User: Vauxford And Forza Horizon 5