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An overview of how to use Blender to render 3D assets to 8 direction sprites with a python script to save time! --- Added 1.1 to support normals export! Requires "Normal" to be enabled under the properties tab - View layer - Passes - Data - Normal. Then in the compositing window, you need to add a File Output node and connect the normal from the rendered layer to the File Output node. Select the File Output node and change the label to 'Normal'. This will let us find and edit the output path which we will set dynamically with the python script. The above is already done in the downloadable blend file. --- Python Script: https://github.com/FoozleCC/blender_s... Itch Link: (download the .blend file): https://foozlecc.itch.io/render-4-or-... Consider liking, subscribing, or supporting me on Patreon if you enjoyed! https://bit.ly/PatreonFoozleCC Come chat in Discord: / discord Pertinent Links: Let's Talk Game Design YouTube Channel: / letstalkgamedesign Mixamo: (3D Model and Animations) https://www.mixamo.com/ I enjoyed making this tutorial and I hope you find it useful. Please leave your comments down below on what you would like to see next and if you enjoyed it please subscribe! Cheers- FoozleCC