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UIKit Dynamic is a great way to include physics based animations in your iOS apps. I will show you an example that I implemented in my app Assocy, where the user can sort items into different categories. Other use cases could be to animating views appearing or disappearing by dropping them with a gravity field games with unusual / freaky physics worlds squishy buttons loading animations with views flying across the screen. Alternatively, there is the SpriteKit framework for game development. Apple Documentation for UIKit Dynamics https://developer.apple.com/documenta... Assocy App uses physics based animations to make the user interaction more fun and playful. Check the Grouping exercise. https://apps.apple.com/us/app/assocy-... What is a similarity? https://www.livescience.com/what-is-s... If you liked what you learned and you want to see more, check out one of my courses! 👨💻 my SwiftUI course https://school.swiftyplace.com/course... 👨💻 my Core Data and SwiftUI course https://school.swiftyplace.com/course... 👩🏻💻 Combine course https://school.swiftyplace.com/course... #Swift #Physics #InteractiveAnimations