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In this video I will show you how to easily incorporate Audio Kinetic’s WWISE 2022.1.4 into Epic Games’ Unreal Engine 5.1 https://www.buymeacoffee.com/fullertime The workflow combination of Unreal and WWISE is fairly common in the world of AAA Video Game Production. The power of both pieces of software is pretty unstoppable! I will show you the very basic set-up of how to integrate WWISE intro your Unreal Session, use the new “WWISE PICKER” feature… and post events or “game calls” into your Unreal Blueprints to reference the sounds. Check out audio Kinetics Website for more info on WWISE: Also, here is a great resource I referenced in the video about “Event Based Packaging”: https://abovenoisestudios.com/blogeng... Be blessed! 00:00 Intro 00:26 - Create Unreal Project 01:01 - Install Wise into Unreal Session 01:40 Make WWISE Assets 05:55 Check Unreal for Integration Success 07:55 Event Based Packaging 09:47 WWISE Pickers Interface 10:52 Post WWISE Events aka “Game Calls” 11:43 Creating a Blueprint Actor - Cube to Spawn Laser Sounds 16:25 Pitch Randomize Music Track 17:30 Conclusion #UnrealEngine #MetaSounds #GameAudio #Tutorial #GameDev #SoundDesign #MusicComposition #GenerativeMusic #wwise #audiokinetic ****** My Website: https://www.fullertime.com ***** Brian Michael Fuller is an American media composer and sound designer for Film, TV, Media and Video Games. C++ Entry Level Certified Programmer and WWISE Certified. Fuller has composed and produced 500+ tracks for major TV Networks all over the globe. He has had music and sound design featured on networks such as BBC, Fox, CBS, MTV, E!, Spike, Showtime, OWN, BET, France 5, ProSieben Maxx, RTL 5, Nickelodeon, History, Discovery, Animal Planet, and A&E. Fuller has done soundtracks, sound design and dialogue editing for companies including Toshiba, Cree Lighting and many others. Highlights include A&E’s Emmy Award Winning “Born This Way” as well as NFL’s Super Bowl 55 on CBS which was broadcast in 180 countries and was seen by 96.4 million people—including out-of-home viewers—across all platforms, including CBS, CBS Sports and NFL digital properties, Verizon Media mobile properties, and ESPN Deportes TV and digital properties.