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Some guy decides to settle it in Smash! Special thanks to those in my Discord for helping me figure out what works and doesn't work, link below if you wish to join it yourself to get news on videos and projects yourself. / discord An even bigger thanks to those who support me on Patreon, they get some videos early, get to be in them and even get free art. / spaceguyonline Thanks to MannCo. Store for sponsoring the video as well and hosting a Burning Flames Team Captain Giveaway https://mannco.store/ And you for watching and subscribing to these passion projects of peculiar TF2 gamemodes, always fun to see people enjoy something they wouldn't normally play. Smash Fortress or Smash Bros. is a custom community game mode for TF2, instead of shooting people and sending them to the afterlife, shooting them sends them upwards, dealing knockback. Getting knocked off stage is the only way to end your enemy. Taking more damage means taking more knockback making it even easier to be sent off stage. But which class is considered the king of Smash? Sitting on top of the tier list? Time Stamps: 0:00 Intro 5:36 MannCo. Store Sponsor 7:07 Engineer 12:51 Demo 18:50 Heavy 24:08 Sniper 28:56 Soldier 31:12 Scout 35:38 Spy 39:34 Pyro 43:29 Medic 47:32 Closing Words 48:34 Credits Servers that Host Smash Fortress: BlackWonder US; 95.156.230.54:27105 Panda-Community; 95.156.230.54:27105 Things Tweaked or Changed; Items didn't play a massive part into deciding what classes go where with the exception of the Bullet Bill, classes with projectiles simply benefit so much more with it than hitscan classes leading to it needing to be factored in. I routinely say "Take no damage" and "Take no percentage damage" interchangebly throughout the video without actually differentiting what I mean. In most cases, you won't take any damage to your health but will still take percentage damage I.E being Ubered. Scout is a lot stronger as mentioned in the video prior and that's solely due to the Shortstop, it's incredibely annoying to fight against in groups of players, something found out after the audio was done. Sydney Sleeper also fires rockets like the Bazaar Bargain and Hitman's Heatmaker. Final Destination Once again thanks to everyone who helped along the way, be it through Patreon, Discord or just by watching and Subscribing to the Channel. Videos like these take an excessive amount of time to produce, first you have to get a general understanding of the game, play with everything, write a script, record audio, record 34 hours of footage, have a mental breakdown and crisis because you still need to suffer through 150 hours of SFM, make weapons spin around, make more weapons spin around, make an animated intro, make more weapon spin arounds, edit... edit some more... edit even more and bam! Have the video be copy-right claimed to hell requiring you to redo 8 hours of work. and Bam! it's done for real this time. It's really understated how much people's support and joy for these videos actually make me sit through SFM crashing 4 times in a row. So thanks to everyone for 50k Subscribers and their Support.