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Trito Enneacraft – “exapatisIA”] Level 1 EARTH Machine Pendulum Effect Monster ATK 100 DEF 1000 Pendulum Scale: 0 Pendulum Effect You can only use the (2)nd Pendulum Effect of this card’s name once per turn. (1) Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. (2) You can pay 900 LP; reveal 3 “Enneacraft” cards from your Deck, your opponent randomly picks 1 for you to add to your hand, shuffle the rest into the Deck. Monster Effect (1) You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position. (2) When your opponent activates a card or effect that includes an effect that Sets a card(s): You can change this face-down card to face-up Defense Position; add 1 “Enneacraft” card from your Deck to your hand. (3) FLIP: Destroy 1 Spell/Trap your opponent controls, and if you do, Special Summmon 1 monster from your hand in face-down Defense Position. Enneacraft – Atilε.SPIA [Enneacraft – Atil.SPIA] Level 9 LIGHT Machine Pendulum Flip Effect Monster ATK 3000 DEF 2500 Pendulum Scale: 0 Pendulum Effect (1) Each time a monster(s) is flipped face-up, place 1 E.C. Counter on this card. (2) At the end of the Battle Phase, if you have an “Enneacraft” card in your other Pendulum Zone: You can target 1 monster your opponent controls with less ATK than this card; destroy it. Monster Effect (1) You can reveal this card in your hand; Special Summon 1 monster from your hand in face-down Defense Position. You cannot Special Summon the turn you activate this effect, except in face-down Defense Position. (2) When your opponent activates a card or effect as Chain Link 3 or higher (Quick Effect): You can change this face-down card to face-up Defense Position; negate the activations of your opponent’s cards and effects activated before this effect in this Chain, and if you do, destroy the negated cards. (3) After this card was flipped face-up, while it is in the Monster Zone, your opponent cannot activate cards or effects in response to the activation of their own cards and effects. Enneacaft – Reset [Enneacraft Reset] Normal Spell Card You can only activate a card with this card’s name once per turn. (1) Place 1 “Enneapolis” from your Deck or GY face-up in your Field Zone, or, if you already control “Enneapolis”, you can negate the effects of face-up cards your opponent controls up to the number of cards in your Pendulum Zone instead. (2) If your opponent activates a card or effect while this card is in your GY: You can banish this card; change “Enneacraft” monsters you control to face-down Defense Position up to the number of cards in your Pendulum Zone. Moving Point Pendulum) Continuous Trap Card (1) Once per turn, during the Standby Phase: Place 1 T Counter on this card. (2) Once per turn: You can target 1 Pendulum Monster in your Main Monster Zone; move that Pendulum Monster to an adjacent Main Monster Zone a number of times equal to the number of T Counters on this card, then, if there is any opponent’s Fusion and/or Xyz Monster(s) with a Level/Rank equal to or lower than the targeted monster’s Pendulum Scale in its column, destroy as many of them as possible, and if you do, inflict damage to your opponent equal to the total ATK they had on the field. be a member and help this channel! Like and Subscribe To the Channel !! / @ygopromae Tags #YuGiOh, #MasterDuel, #YuGiOhTCG, #YuGiOhUSA, #MasterDuelSEO, #YuGiOh2025, #MasterDuelDeck, #YuGiOhMeta, #MasterDuelRanked, #YuGiOhCommunity, #MasterDuelLive, #YuGiOhMasterDuel, #MasterDuelCombos, #YuGiOhDaily, #MasterDuelTips, #YuGiOhPro, #MasterDuelGlobal, #YuGiOhWorld, #MasterDuelUpdate, #YuGiOhBanlist, #MasterDuelGem, #YuGiOhEvent, #MasterDuelSolo, #YuGiOhDuelLinks deck