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After years of exploring different CG disciplines, pipelines, and chasing broader creative goals, I recently found myself back where it all started — using Octane. Today, I had the chance to sit down with the man behind OTOY — Jules Urbach. People with an eternal spark for what they do, whose enthusiasm never fades, and who genuinely shape the industry — they’ve always inspired me. While the world is hyping up (fun, but useless) generative AI, it's incredibly exciting to see real, artist-focused AI workflows being invented and implemented behind the scenes. This conversation was a rare opportunity to hear directly from the source about what’s happening inside the company that builds the tool we use daily. Timecodes: 00:20 - Introduction 02:00 - RenderCon Impressions 06:26 - All about AI 14:50 - Could Octane Standalone be similar to Clarisse iFX? 16:53 - Will MtlX end Octane Shaders? 19:51 - Will Meshlets work with baking? 21:49 - Lightfields. How close are we? 23:44 - Brigade 30:06 - Metal vs. CUDA 36:34 - Blender x OTOY Friendship 39:34 - Octane addon for Blender 41:12 - Jules’ Journey 47:29 - Fatherhood 52:23 - Outro Get Octane: https://yt.lebrov.com/WE93M7 Try Render Network (100 Euro voucher): https://yt.lebrov.com/KtxW7u ------------------------------------------- LMI Tools & Assets Store: https://yt.lebrov.com/FbMPRr Closed Telegram LMI Community: https://yt.lebrov.com/LEgKr5 Industry News Curated by LMI: https://yt.lebrov.com/XyBMW4 ------------------------------------------- Get in Touch: [email protected] #lebrov #cg #production