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This one hurt 😭 We were ONE decision away from a real Infinity game, and a default setting completely ruined the run. This was a Janna + Jax near-Infinity attempt with everything lining up — augments, routing, tempo, scaling — and then a setting most people never think about cost us the entire game 😈 This video isn’t about highlights. It’s about what actually goes wrong in high-ceiling Infinity attempts and why some games that look perfect still fail. I’m honest here: This was preventable It’s something many players overlook And it’s the exact type of mistake that separates “almost Infinity” from actually converting Patch context always matters, and Infinity is never guaranteed — but understanding failure points is just as important as understanding success. If you care about Arena fundamentals, Infinity logic, and learning from mistakes instead of hiding them, this one’s important 🔥 Support the stream / donate ❤️ https://streamlabs.com/gameboltplays Members Only – Infinity Guide If you want to stop guessing and actually understand Infinity: • Cheapest tier: $2/month • 40+ minutes • 20+ slides • Covers Infinity logic, item routing, augment prioritization, and recognizing real Infinity windows This is how you avoid losing runs to things that shouldn’t matter — but do 😈 Links Discord / discord Twitch / gameboltplays TikTok / highroll_arena_clips Hashtags #LeagueOfLegends #Arena #LoLArena #Infinity #Janna #Jax #Highroll #Scaling #ArenaMistakes #learning