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Hard Mode is here, the game go up to Round 80 with a new MOAB class bloon, ZOMG(Zeppelin of Mighty Gargantuaness). With many infamous rounds such as Round 63, 76, 78 I merged Magic Monkey only mode along with base Hard mode to save some time Introducing Ninja Monkey: Ninja Monkey is a very well rounded tower in this game, as it is capable of fighting the early game easily with built in Camo Detection as well as being able to keep up with the late game with a condition: Shinobi Tactics stack. Top path of Ninja Monkey served as the main way to deal dmg with a lot of projectiles and fast attack speed. The middle path aims for support, with Tier 3 being able to provide a buff to ALL other Ninja Monkey in it range up to maximum of 20 stacks, Tier 4 with Sabotage ability which slow down every single bloons by 50%. The bottom path is specialized at MOAB Damage/Stun support, it can easily destroy MOAB Class bloons with the Tier 4 upgrade, while Tier 3 provide stun attacks for handling tough rounds So with all the advantages the Ninja Monkey have, the optimal strategy for Ninja Monkey will be stacking Shinobi Tactics on your main Ninja Monkeys (for this case is Bloonjitsu and Sticky Bomb), this allow your main Ninja Monkeys to be MUCH MUCH stronger, letting them destroy the rounds very easily.