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If you've played Portable Ops, you know that even though the cutscenes are fully voiced, none of the codec conversations or in-game conversations have spoken dialogue. This series (?!) of videos attempts to catalogue the full story of Portable Ops via cutscenes, codec/in-game conversations, and minimal gameplay for context. Voice over that was added for each character was performed by a human being. AI vocal weights were then added to give each character their "signature" voice. This is Part 001, the opening of the game. It will include the first two cutscenes in the game and anything else, up to when Campbell instructs Snake to eavesdrop on the local soldiers. Note: I have NO idea if I will be able to "complete" this series of videos (game) but thought I'd see what it looks like. #metalgearsolid #konami #bigboss 0:00 Intro 0:25 Big Boss Awakens, Meets Cunningham (1st cutscene) 4:16 Prisoner tells Snake to move through the duct 5:48 Suit/Snake meets Roy Campbell (2nd cutscene) 9:47 Messing with the door, messing with Campbell (control tutorial) 12:40 Snake at the COMM base 13:12 Snake calls Para-Medic 15:12 Sigint calls Snake 17:46 Snake asks for Campbell's help 20:03 Campbell tells Snake to eavesdrop on soldiers