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Script : https://kimposcript.gumroad.com/l/garage This script adds a simple and flexible garage system with vehicle persistence and impound support. Vehicles are stored with their current damage state, meaning engine, body, and other damage are saved when parking and restored when taking the vehicle back out. If a vehicle is still active somewhere in the city, players can locate and retrieve it instead of spawning a duplicate. An impound system allows players to recover lost or destroyed vehicles for a configurable price. Vehicles can optionally be fully repaired when taken out of impound. Players can also transfer vehicles between garage locations, making vehicle management easy and intuitive. The system supports job-specific garages, multiple garage types (cars, boats, helicopters, planes, Cayo Perico), and toggleable blips per garage. Features Persistent vehicle damage saving Prevents duplicate vehicle spawning Locate vehicles still active in the city Impound system with configurable fee Optional full repair when leaving impound Garage-to-garage vehicle transfer Configurable transfer cost Job-restricted garages Supports cars, boats, planes & helicopters Optional per-garage blips Fully configurable via the Config file This garage system is lightweight, scalable, and designed to work seamlessly in both roleplay and job-based environments.