У нас вы можете посмотреть бесплатно 3ds Max Bangla Tutorial | 3ds Max Bottle Modeling & Rendering Tutorial | Part 02 или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Part 01 - • 3ds Max Bangla Tutorial | 3ds Max Bottle ... Part 03 - • 3ds Max Bangla Tutorial | 3ds Max Bottle ... 0:23 Adding Base 0:36 Adding an Arnold Skydome Light 0:44 Render Settings for Arnold 1:17 Arnold Realtime Render / Active Shade 1:45 Adding an HDR to Skydome Light 3:12 Displaying an HDR Image as Background 3:41 Adding a Background Plane 4:39 Creating Camera From Current Viewport 5:05 Renaming all objects in the scene 5:18 Crop Render View 5:37 Adding Wooden Material to the Base 6:47 Adding a UVW Modifier on the Base 8:00 Adding More Reflection to the Wooden Material 8:46 Adding Material For Cap 9:25 Adding Material for Bottle Glass 10:14 End of Part 02 Welcome back to our 3ds Max product rendering tutorial! In Part 2, we transition from modeling to setting up a professional rendering environment. Learn how to add and configure an Arnold Skydome Light for studio-quality illumination, optimize your Arnold render settings for efficient visualization, and utilize Arnold Realtime Render (Active Shade) for interactive previews. We'll also cover adding an HDR image for realistic lighting and displaying it as a background, as well as adding a background plane for reflections. Finally, we'll set up a product shot camera and begin applying materials, starting with a realistic wooden material with proper UVW mapping. 🙋♂️ Author: Sabbir Hossain 🌐 Website: https://sabbirz.com Ready to bring your 3D model to life? Like this video and subscribe for Part 3, where we'll continue material application and refine our render! Let me know in the comments what your favorite part of the rendering process is! Website - https://sabbirz.com Patreon - / sabbirzz Facebook - / sabsabbirz Behance - https://www.behance.net/sabbir_shn Instagram - / studiozoetrope