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Get 3% Off on the War Thunder Store + DECAL : https://bit.ly/3iLtBwh Get 3% Off on the Enlisted Store : https://bit.ly/3lqRLhz Welcome to my "MASSIVELY UNBALANCED" review of the Soviet *Strela-10M2* SPAA! This vehicle is currently one of the most controversial and overpowered anti-air systems in War Thunder. Sitting at 9.3 BR, its *9M37M IR Missiles* are the single greatest counter to CAS at this tier, thanks to their incredible performance [00:01:27]. Missile Performance (The Problem): *Flare Resistance:* The 9M37M missiles seem to ignore flares and countermeasures after lock-on, making them nearly impossible to shake, even for advanced systems like the F-111's MO/GO system [00:01:37]. *Agility & Range:* They boast a 5km launch range and *20G overload* [00:05:11], allowing them to track and destroy targets with ridiculous maneuverability. *All-Aspect Lock:* The missile can achieve an all-aspect lock at reported ranges of 3.2km, though in practice, it feels even longer against large heat signature targets [00:04:51]. Dominating the Lineup: The Strela-10M2 is an essential part of the dominant Soviet 9.3 lineup (alongside the Sprut, T-72, and Pancake) and contributes heavily to victory. *Realistic Stats:* In Ground Realistic Battles, I achieved a *61% Win Rate* with *72 Air Kills to 28 Deaths* [00:08:37]. *Arcade Stats (Spading):* In Arcade, it was even more ridiculous: **128 Air Kills to 28 Deaths**, often getting 7-8 kills per match [00:08:26]. Flaws & BR: The Strela-10M2 lacks a search radar, thermals, and smoke, and is defenseless against ground vehicles (only a PKMB machine gun) [00:05:37]. However, its missile performance is so powerful that it makes higher BR SPAA like the *Stormer (10.3) and Ozelot (10.3)* look completely useless in comparison. This vehicle absolutely needs to be raised in BR! *** CHAPTERS 00:00:57 Intro: Why the Strela-10M2 is Massively Unbalanced 00:01:27 The Missile Problem: Ignoring Flares and Countermeasures 00:01:54 Dominance in the Soviet 9.3 Lineup (Sprut, T-72) 00:02:20 Crazily Imbalanced in Ground Arcade 00:02:45 Scouting and PKMB Machine Gun (Ground Use) 00:03:36 No Functional Radar (Reliance on Visuals) 00:04:47 Missile Stats: Range, All-Aspect Lock, and 20G Agility 00:05:37 Missing Features (No Thermals, No Search Radar) 00:06:54 The Best IR Missile Launcher in the Game 00:07:34 BR Comparison to the Ozelot and Stormer 00:08:12 Statistical Proof of Dominance (Arcade & Realistic K/D) 00:08:45 Final Verdict: Missile Needs to be Looked At .SUPPORT HERE. Gaijin Store Discount: https://bit.ly/3iLtBwh Merch: / theeuropeancanadian Patreon: / theeuropeancanadian Discord: / discord .SOCIALS. Linktree: linktr.ee/theeuropeancanadian Twitter: https://x.com/EuropeanCanadia Business Email: britishcanadianman@gmail.com Patreon: / theeuropeancanadian Gameplay Channel: / @tec9349 #WarThunder #GameBalance #BalancedVsUnbalanced #WarThunderSeries #MetaAnalysis #GamingControversy