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I will try to go through things chronologically. I first heard about DNA after the announcement about it no longer being a gacha game was made, and I looked at the roster and was pleasantly surprised to see several hot men as part of the marketing. This made me think that it may be worth checking this game out even if I know next to nothing about what it actually is like. I'm a simple creature, I know. It's time to play, things start off well. I make my character, and I'm interested in what's going on...but then the demo takes me away from the character I just made and forces me to play a different character for the demo section of the game. I personally don't think this was a good move. We literally just made ourselves in this world, so I thought I would get to play as myself. In the other anime RPG games that I've played once OUR character is created we shift over to that character. I understand they wanted us as the players to learn how the controls work while using a powerful character, but if that was the case they should've held off on having us insert ourselves into the world a bit longer. I bring up HSR and how that demo does this concept better. Kafka is a badass woman who fights her way through enemies, and then midway through meets up with Silverwolf and has great chemistry with her. We learn the mechanics while using a strong character, but most importantly we as the player character have not been introduced. Instead, both of these characters play a role in giving birth to us (in a sense) to welcome us into the world only after having already learned most of the mechanics. After that, we now start as a weaker character and make our way upwards to get stronger. I am a male only player, so I was really looking forward to unlocking the men in this game since they are all free. That's what the marketing has been all about surrounding the characters. They are free, all you need to do is play the game. So then tell me why when we are given the chance to "reminisce" to unlock a playable character it's a girl we've literally never seen before? If it was our friend or the new woman who helped us, then unlocking them as playable at that point would make sense as we are familiar with them. Or giving us a choice on a character to unlock at the start and giving us more agency in our gameplay experience would be so much better. I don't know at what point in development DNA was changed to no longer have a gacha system, but I think it was very late in development. I say it's late because the game's character system seems crudely put together. Our first unlocked character being a girl we've never met before who was clearly a 4-star before this is what makes me think that. What I'm more concerned about with changing the way that characters are unlocked is that DNA is setting itself up for time investment creep. The way you get more characters is by playing through the story, or as friend told me there's a letter system you can use to get character points to possibly unlock them, but it's a gamble on if you get them or not even when they are available. That scares me. Instead of gambling away in-game currency and money you're gambling with your time. So when more characters are introduced later on and some new player starts the game wanting that specific character, they will have to play for even longer than they would have to now to get them. Of course, there's the in-game shop where you can buy currency to unlock them right away, but I did the math. To buy a singular character that you want to unlock but you don't want to or don't have the time to spend playing the game, then you would have to spend $70 on currency to get them. There isn't a $70 package, but there is a $30 package and a $50 package that gets you the currency you need. If you don't want to do more than one transaction, though, you can just go with the $100 package. $100 to spend just to get one character plus have some extra currency. But I want to unlock all of the men available. So that would mean spending $250-300 in total to unlock all of them at once without forcing myself to play a game I know nothing about other than the men in it are hot. DNA is asking a lot of its players. It either asks for hours of time to unlock characters they want, or hundreds of dollars to unlock the characters they want. That's just how I see it, though. A much more patient gamer who doesn't care about playing through game story with men and only men probably won't have this issue. What I was hoping I could do in this game, that I can do in gacha games, is unlock male characters to play through the story with, but to unlock characters for free you need to play through the story without them. I do not personally like that, so I don't think I will be returning to DNA anytime soon. Not until the time investment creep is addressed and easier ways of getting men are made possible. Thank you for reading this far. --- Streamed on 11/03/2025