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Hello everyone! In this tutorial, I’ll show you how to replace a planar portion of real-world footage in Blender using Motion Tracking, without having to perform the Solving step. I’ll use only 4 Track Points and the Plane Track tool, which works specifically on planar surfaces, so it’s great for replacing or modifying the appearance of a wall, a painting, or other flat surfaces in general, possibly using semi-transparent images. Before we begin, I need to make two preliminary remarks that will help you understand whether the tool shown in this tutorial is suitable for your needs. The Plane Track is not a 3D object, so you cannot apply UV Mapping to this Plane for the images or video clips you want to overlay onto the original footage. This means that the images or footage must have the same aspect ratio as the Plane Track. Otherwise, distortions will occur. Secondly, since the Plane Track is not a 3D object, it doesn’t have a Material, so the replacement won’t show any specular reflections or other shading effects. However, you can still add Color Grading, Motion Blur, and other effects in Compositing. If these limitations are an issue, it’s better to perform a full Track with Solving and use an actual Plane object with its own Material. If not, then let’s move on with the tutorial!